![]() I lost count at the amount of times I ran through the entrance only to trigger the trap and immediately get hit by one of the half dozen enemies in the room. Get hit even once and it is game over.Īs if this horrible life-sucking trap wasn't bad enough, it's often placed right next to the doors. But all of a sudden the game introduces you to a sinister new trap, one that zaps almost all of your health away for a small amount of time. Still, these are minor inconveniences that can be avoided. Sometimes it's a set of spikes jutting up from the floor, other times it's a painful bear trap. But then the game starts adding invisible traps that get in your way. Things start out simple enough the enemies are fairly tame and you can explore the levels without much threat of dying. At times I despised each and every one of the people who had a hand in making this product. Book of Memories is a frustrating, hateful experience that made me want to throw this brand new handheld system against a brick wall. While far from perfect, it would be the kind of game that would gain a strong cult following on the PS Vita. If we simply left it here, Book of Memories would be a perfectly workable first stab at a Silent Hill dungeon crawler. Keep in mind that all of these weapons will wear out and break if you don't regularly repair them. On top of the standard selection, beating bosses will net you elemental weapons. The levels are full of both melee weapons (knives, bottles, pipes, axes, guitars, etc.) and ranged weapons (guns, a flamethrower, etc.). Like any dungeon crawler, Book of Memories has a wide arsenal of weapons to choose from. The stages may look different, but they all play out exactly the same way. Before long we're battling possessed dogs through a cabin in the woods, gothic castle, buildings and more. You start out in an underground industrial plant, the sort of place Freddy Krueger has nightmares of. Pick up all the puzzle pieces and it's off to assemble them and move on to the next stage.Įach of the levels is modeled after different environments found around Silent Hill. Unfortunately, breaking these blue orbs means that you'll have to complete some sort of challenge. The good news is that these objects are easy to find, they are always hidden in a blue orb that gets marked on your mini-map. The idea is to go from room to room looking for objects that will later be used to solve the gate's tricky puzzle. And even though it doesn't make a ton of sense to the confusing storyline, you can bring three other players in to help you explore every inch of the levels.Įach level plays out in largely the same way. The series is appropriately spooky and the bad guys aren't that far removed from what I saw in Torchlight. Since these stories were never fleshed out, I found it incredibly hard to care what happened in the day to day life of my character.īelieve it or not, Silent Hill lends itself well to the trappings of a dungeon crawler. There's the story of the police officer who suspects foul play and the ex-boyfriend that won't leave me alone. Another chapter involves you getting reacquainted with an old high school crush. There's the story of the co-worker you screw over. That's too bad, since there are hints of a compelling narrative buried deep inside this game. ![]() One could go through most of this game without knowing what's going on, simply treating it as a typical hack and slash action game. We are clued into what's going on through notes left lying around and optional TV broadcasts. It seems we are erasing and rewriting people's memories, which leads to destructive results. Told in the vaguest way possible, Silent Hill involves the player jumping into different people's minds. It's like Diablo with pyramid heads, double-headed dogs and the occasional sexy undead nurse. From there you are sent into a series of randomly created dungeons where you fight enemies, collect keys, pocket gold, solve puzzles and defeat bosses. You play a character of your own creation, either male or female. Konami trades spooky survival horror for a more action oriented dungeon crawler. Book of Memories is not your typical Silent Hill game.
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